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SPATIAL THEORY IN LEVEL DESIGN, LEVEL DESIGNER
Independent project: Unreal 4 Spatial Design in Level Design Project
What is this project: This project focuses on space and light to create an experience for the player. The level has three sectors, each providing unique architecture and lighting to make the game flow.
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Level Design: I designed, iterated, and sketched the whole level based on my level design theory research. Using the Unreal 4 BSP brush, I created all the assets needed for this project and made my modular assets. I also learned how to use the lighting in Unreal 4 to improve the space at this level.
Spatial theory in Level design, Level Designer: Video
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