top of page
SPATIAL THEORY IN LEVEL DESIGN, LEVEL DESIGNER
Independent project: Unreal 4 Spatial Design in Level Design Project
What is this project: This project focuses on space and light to create an experience for the player. The level has three sectors, each providing unique architecture and lighting to make the game flow.
Level Design: I designed, iterated, and sketched the whole level based on my level design theory research. Using the Unreal 4 BSP brush, I created all the assets needed for this project and made my modular assets. I also learned how to use the lighting in Unreal 4 to improve the space at this level.
Spatial theory in Level design, Level Designer: Video
bottom of page